The Xbox version sports a slightly sharper look and a consistent frame rate, whereas the PS2 version isn't quite as sharp and has some minor frame rate hiccups. Thankfully, The Collective's experience with multiplatform development pays off well, ensuring the game looks comparable across both consoles.
With that said, there are still a few rough patches that we're hoping will be addressed in the final version, namely the game camera and animation. Though you have control over the camera, we found ourselves adjusting it a bit too often during combat, which, while fine when you're exploring, can be a pain when you're facing multiple enemies. The animation is also a minor issue, since Trane and company don't animate as smoothly as we were hoping which is a shame, given some of the moves he has.
The audio in the version we played also had its share of highs and lows. On the plus side, there's a wide variety of tunes to play on your in-game iPod once you unlock them. You'll find songs scattered about in mostly obvious places, which you can collect to flesh out your in-game music library.
Many of Getting Up's characters are voiced by celebrities. The game's voice acting is where things aren't as buttoned up as we would have liked. On the one hand, the rather lengthy list of celebs tapped to bring the characters to life is impressive.
You'll hear Sean "P. The celebs are anchored by rapper Talib Kweli, who does a good enough job voicing Trane. The overall quality is a bit sketchy, though. The voices are hit or miss in terms of quality, and we've heard a number of sound samples repeat often. As far as the sound effects go, Getting Up features a nice collection of effects that are sharply done and sport some nice little touches, such as the sound of Trane shaking his paint can while tagging.
Based on what we've played so far, Getting Up still maintains the promise that caught our eye months ago. The gameplay is a bit slow going initially and takes a while before it starts moving along. We like the tagging options themselves and how they slowly expand, but we're hoping the combat beefs up to feel more in line with The Collective's previous offerings. The controls are solid and have some nice touches, but they still don't feel as tight as we'd like.
The visuals in the game sport a handsome, stylish look, but we wish the audio was a bit tighter. Overall, we'd say that Getting Up has a lot of interesting things going on. There is really no strict rule of thumb. It's a bit of a free for all and just plain hoping that you get over that mountain. It is insanity meets fun meets obsession.
There are many platform video games out there that are waiting to be explored. Cited as one of the greatest video games of all time, Super Mario Bros offers a lot more stages with different levels of difficulty and a more complete storyline.
Its precise controls has won the praise of critics. Getting Over It is definitely one of the best of its kind. The game breaks all expectations and leaves you with an honest experience. The absurdity of it makes the game engaging and its purposely unfair nature fuels players' mad obsession. Careful though, because the joke that gets a few chuckles can leave a bitter aftertaste for the player.
This game will definitely drive you crazy to your core and can bother you at times. The adrenaline rush that comes with playing it though, will lead you to sweet success. After all, the most appreciated view is that from the summit. Sourcetree is an efficient way to simplify all of your coding needs.
Warframe achieves adulthood to deliver one of the most fun free to play action titles available today. Originally posted by libraone83 :. Dickcheese yes the controls are better on keyboard.
The camera keeps rotating, the buttons are all mixed up, it's a total clustefuk. I love this game I loved it when I played it on the ps2 and I would like to play it once more but it's impossible right now. Terrible port. Last edited by TettaVolante ; 6 May, am. All we can do is complain and try to play?
Someone let me know if there's a perfect keyboard map done somewhere and until then I'll be crying. The controls didn't work for me either, so I got a refund. Originally posted by Scattle :. Aseel View Profile View Posts.
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