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Deutschsprachiges Forum. Hilfe Technische Probleme mit Spielen. Einloggen Einloggen Konto erstellen Einloggen. Die besten Spiele — handverlesen. Eine Auswahl grandioser Spiele, von aktuellen Hits bis zu zeitlosen Klassikern, die man auf keinen Fall verpassen sollte. Bei uns im Mittelpunkt: Du. Dein Spiel, deine Entscheidung. Du solltest die Dinge die du kaufst auch wirklich besitzen. Dein Profil. Every region includes highly detailed terrain features such as hills, dales, ditches and foliage, all of which play a vital part in your strategy.
Aside from obvious line-of-sight and line-of-fire issues, a slope can hinder your tanks and cause your foot soldiers to exert themselves, leaving them all puffed out and unable to shoot straight by the time they've come to a halt. The manual goes Into some depth to explain how you should use the scenery and the different squads, different weapons, 60 soldier types and 80 vehicles to your advantage.
Given that the enemy AI and its grasp of the situation at any moment on any map is nothing short of distressing, you need to use every trick in the book to gain the upper hand.
You can zoom in and out to get a better idea of your surroundings, but the close-up views are rather blocky and thus aren't particularly useful. Playing as the Russians, many of the early battles see your Red Army forces outnumbered, outclassed and slaughtered. Unfortunately this is considerably disheartening, and after three or four successive wipe-outs you seriously think about jacking it all in and grooming the dog instead.
On the next game, even your troops start giving up: they refuse orders: they start running backwards instead of forwards: they leap out of their tanks and high-tail it to a neighbouring village. Just as they take the Initiative in the heat of battle, they flee if panicked by a lunatic ie you issuing orders for them to advance across an open field in full view of six enemy battalions. Suddenly you feel as If you've let them all down, and resolve to do better next time.
So you spend much longer digging into defensive positions and less time ordering troops into the middle of no man's land.
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