She asks you to be more helpful, therefore, a favor. Bring the penguins who are lost and she'll wait for you at the cafe tomorrow night.
Ok, where I found the penguins is behind the garbage bin next to the pet hospital. Then talk to Ezla who will say that the penguin is great but she wants more, 2 more. She will be near the bungalow this time. Well, since we have found the downtown one, we need to look in pet plaza. Mine was found in the top left corner of the lake area, north screen of the basketball courts. The place is outside the Condo. After the third penguin, she tells you to look in the pet cemetery where there are many animals with him.
Find Davor Raven. He quickly tries to get rid of you but at the instance of your Sim, he says that Corina is half right. He says that your pet as something to tell him and that he will teach you as a favor to your pet. But you have to prove yourself.
You have to find the ghosts in the cemetery and that they feel at home in the moonlight. If they accept you, then you can begin. They only appear during midnight to dawn and only when their home is clean.
Head to the cemetery and when I went, which was a Saturday at , you will see the ghost of the animals. They know all the pets in Barkers- ville and they say that some clever Sims can answer their questions, like Davor. They say that each of the pets have a problem in the waking lives and help them with their problems and then you can talk to Davor.
Talk to the Hungry Dog, which is a mirror on the Hungry Dog outside the cafe. To feed the dog, go to the pet store and buy the Grade-S pet food. Place it in the house and bring it to the dog. Back to the cemetery and the dog will thank you.
The cat needs you to fix up a statue of her to remind people of her fame. This is in Statue Park, outside the condo.
Restore it and talk to the cat. Then talk to the lazy cat who needs a comfortable place to sleep. Talk to the cat outside the condo with the sack and then go to the cemetery. Talk to the same cat in the cemetery to complete the quest. Talk to Davor and he'll ask you what you've learnt. You have to learn through animal parapsychology, a Sim can communicate to a pet like another Sim. It can also benefit other animals and it will help you fix problems.
Its also hard work. And it's now a job. Davor wants to duel you, so show him what you're made of. This guy is extremely tough, tougher than Jane. So get some more moves like the ones you got above. Gloomy is hard to beat but you can do it. Meanwhile, Otis says that he cannot teach you anymore and asks you to go see Emily who is lurking at the Cafe between midnight and dawn. She'll teach you something special. Emily is a ghost who looks very similar to Meredith. She gives you the command scroll !!
Talk to Otis who says he communicates with a lot of ghosts. He tells you to look for Dorian by the fountain and he will tell you something interesting.
Funny, Dorian looks a bit like Kirk. He will give you the command scroll of Triple-Flip. After, Elza tells you that she wants to speak to the king of the planet and apparently, Hugo knows about this person. Lets talk to Hugo. He wants to hide from Elza and asks you to get him a slice of pizza. Go to the cafe and get him one. He needs another slice on Monday. Now he needs another slice on a Saturday.
Its a Szabo "Bottomless Peace" model. Anyway, back on topic, the King is Elvis, who was previously the king of the planet. He says that you should buy an Elvis costume and Elza won't know the difference. Talk to Elza and she will say that she will want to see Hugo.
Talk to Hugo and in exchange for the Costume, you get a Mystic Treat. Meanwhile, Evan needs to find Elza but doesn't know who she is. He wants you to deliver a letter to her. Go see Davor. Provided that you've done the dueling and did Otis's quest, you get to meet Brad after midnight outside the BCC until dawn.
Talk to him, who looks like Terence and he will give you the command scroll, triple backflip. Talk to Davor again who says you have learnt all the Mind Blowing tricks bar one. You have to talk to Devius who is so powerful that he can be seen on top of Unsinkable Treasures during the day. Go to the second floor of the shop and go outside and talk to Devius who looks like Davor.
You will need the ancestor pendant for this part. You should have it by now. He will give you the skill of fire breath. After you get all the skills, Davor will have another duel with you.
Talk to Hugo and he'll ask if you've met Nibbles the rabbit. Go to the picnic area and look near the pond. Go to the pond and talk to the patch with the grey plumbob above the head. Talk to him and he'll give you three command scrolls, Disco Fever, Ghost, Unghost. What a nice rabbit. After you reach level 3 of Animal Parapsychology, Davor will talk to you.
He will say that you have reached your natural limit and he cannot help you anymore. Your Sim has exceeded all expectations and even the pets are impressed. There is nothing you can learn from a master anymore, and you have to choose your own path. He will say you have a guide, your pet. You need to listen to your pet in the waking hours then you will have no limit in your abilities.
Veterinary medicine, competitions and tricks will all be in your grasp. Should you fail, you will still be a success, but not extraordinary. Your job here is to connect with your pet through parapsychology. Anyway, finish the Level 3 course of Animal Parapsychology and Davor will congratulate your pet. So now you're on your own journey. You can only figure your things out yourself and your pet would guide you.
You will be told to win the Diamonds competition. After you win, talk to Davor who would say you are the best animal trainer in Barkersville. Evan will come up and congratulate you and he says that you should talk to Celina.
Talk to Celina and she says she had no idea you would become the best so quickly. The Spades competition is coming up and this is an international competition.
You will represent Barkersville while Davor is independent and refuses to represent Barkersville. The town should share advice with you. As long as they are friends with you. Talk to Amy. She sends you to Raphael. He sends you to Otis. He sends you to Kirk. Talk to him and he sends you to Jade. She sends you to Hugo. He sends you to Terence. He sends you to Corina. She sends you to Meredith. She sends you to Evan. He sends you to Joane. She will send you to Marcellus. He sends you back to Celina.
Now you have to win the Spades competition. Meanwhile, Elza needs parts of her ship back. You should have 3 alien artifacts by now. So give it to her. Now, finishing that, she wants to duel you. Wow, best trainer in the world. Talk to Hugo who says that there are no more penguins in Barkersville funny that, didn't Elza said she took them all? He is amazed you saw Elza and survived her. She is going to compete in the Joker competition. The Joker competition is a galaxy wide event. Hugo reveals that she wants to become the Queen of the Penguins.
What a great title. She can only be stopped if someone beats her in the Joker Competition. Guess who that is, thats right, you. You start off with Celina. She will send you to Kirk. He will send you to Terence. He will send you to Amy. She will send you to Corina. She will send you to Jade. She sends you to Otis. He sends you to Marcellus. He sends you to Raphael. He sends you to Davor. He sends you to Meredith. Then you have to talk to Joane. Then you have to talk to Evan.
He sends you back to Hugo. He sends you to compete in the Joker competition. Win the competition and Hugo will say that you keep the world safe with the penguins and you're the best in the galaxy. Talk to Evan. He will narrate from the first day, when you didn't have a pet.
You worked for Amy and started pet walking, then went to Otis and went on the win competition after competition at the Barkersville Companion Club. Then you started work with Corina in Veterinary Medicine.
Then you went on to become one of the best animal parapsychologists under Davor. Then you became the best trainer in the world, then galaxy. After that, he says that you what you do next is all up to you. And thats it, you've finished the game. Mopping up puddles on the floor, making you bed, reading books, all seem to level up this skill. You can clean your toilet, that all adds up.
It determines how fast you can clean an item. And on cooking food, you need to get food from the fridge then hold it while using the oven or microwave. Thats how you cook food. It also effects your abailty of praising and scolding your pet will allows you to train even faster.
Extremely large weight with blue background 05 - Perfect Body Build your Body skill to level Athlete on water 06 - Beautiful I Build your Charisma skill to level 1.
Smile with a shine with blue background 10 - Unforgettable You Build your Charisma skill to level Man in top hat with thumbs up 11 - Clean I Build your Cleaning skill to level 1.
Mops crossed with blue background 15 - Dirtbuster Build your Cleaning skill to level Vaccum cleaner with blue flowers 16 - Yummy I Build your Cooking skill to level 1. Larger cupcake with 10 cherries with green background 19 - Yummy IV Build your Cooking skill to level 7. Cake with 11 cherries with blue background 20 - Tastebuds Build your Cooking skill to level Spoon and fork on hot pot 21 - Creative I Build your Creativity skill to level 1.
Pallete with green, orange and grey on red background 22 - Creative II Build your Creativity skill to level 3. Pallete with red, yellow and blue on green background 24 - Creative IV Build your Creativity skill to level 7.
Pallete with red, yellow and green on blue background 25 - Hidden Talents Build your Creativity skill to level Golden pallete 26 - Smart I Build your Logic skill to level 1. Blue head with large light bulb 30 - Mastermind Build your Logic skill to level Golden jigsaw puzzle 31 - Wrench I Build your Mechanical skill to level 1. Spanner with three gears with blue background 35 - Gearhead Build your Mechanical skill to level Silver paw on gold medal. Dog and cat side-by-side with blue frame 51 - Maestro Be promoted to Animal Training level 5.
Back of a cat and dog with green background 56 - Surgeon Be promoted to Veterinary Medicine level 5. Relationship Person in black attire in moonlight 70 - Tricks Teach 10 tricks to your pet. Dog howling with green background 71 - Top Tricks Teach 25 tricks to your pet.
Dog breathing fire 73 - Walker Walk Miles. Shoe inside a triangle 74 - Hiker Walk Miles. Pawprints inside a triangle 75 - Globetrotter Walk Miles.
Globe with two red footmarks 76 - Money Clip Own 5, Simoleons. Resort on purple badge. Halo on badge with angelic wings 81 - Tuxedo Own a penguin and survive a week This is a major problem as many people have emailed and complained that they had a penguin and survived a week on it and no medal.
I have no idea either. Bronze medal with clubs indent and green ribbon 86 - Silver-Clubs Take 2nd place in the Clubs competition. Silver medal with clubs indent and green ribbon 87 - Gold-Clubs Win the Clubs competition. Gold medal with clubs indent and green ribbon 88 - Bronze-Hearts Take 3rd place in the Hearts competition. Bronze medal with hearts indent and red ribbon 89 - Silver-Hearts Take 2nd place in the Hearts competition. Silver medal with hearts indent and red ribbon 90 - Gold-Hearts Win the Hearts competition.
Gold medal with hearts indent and red ribbon 91 - Bronze-Diamonds Take 3rd place in the Diamonds competition. Bronze medal with diamond indent and yellow ribbon 92 - Silver-Diamonds Take 2nd place in the Diamonds competition.
Silver medal with diamond indent and yellow ribbon 93 - Gold-Diamonds Win the Diamonds competition. Gold medal with diamond indent and yellow ribbon 94 - Bronze-Spades Take 3rd place in the Spades competition.
Bronze medal with spade indent and blue ribbon 95 - Silver-Spades Take 2nd place in the Spades competition. Silver medal with spade indent and blue ribbon 96 - Gold-Spades Win the Spades competition. Gold medal with spade indent and blue ribbon 97 - Bronze-Joker Take 3rd place in the Joker competition. Gold medal with star indent and cream ribbon [6. Keep the pets on the leash and out of trouble, and be ready to scoop. If the pet breaks the leash, the game is over.
Press the L and R button to select a leash. Press the A Button to shorten the leash and keep the pet from escaping. Press the B Button to scoop. Each wrecked flower is deducted from your pay. Don't forget to scoop by pressing the B Button. Hours are am to pm. Every game takes about 4 hours game time.
You also need one friend. Don't let the pets escape, play in the mud puddles, or break vases. Press the A button to keep the pet from running away. Keep both pets from breaking status. Press L and R Buttons to select a leash. You need 3 body skill, 4 cleaning skill points, 3 cooking points, 3 mechanical and 1 pet affinity along with 3 friends to boot. Keep all three pets from knocking down the lawn flamingoes.
To be promoted, your body skill will be 5, the cleaning must be at 5, cooking will need to be at 4, mechanical will need to be at 4 and your pet affinity needs to be at 2. Handle four pets at the same time! Earn a bonus for a perfect pet walking session! There are four pets and there are no requirements for the next level since this is the max level. You need creativity and timing. You choose the tricks for your routine, and your pets perform the right tricks at the right time.
You can compete with against other pet trainers in one-on-one duels, or full competitions. First, you create a challenging routine from a list of tricks that your pet knows. Then, you perform the tricks amd let the judge comment on your score. The better your pet knows a trick, the higher the potential score. To create your routine, choose tricks from a list of tricks that your pet knows. You pet must be trained to be Familar with a trick in order to use it in competition.
Tricks are sorted by starting position. Press the A Button to add the trick to your routine. You can repeat tricks in the routine, but the judges don't like repetition.
Each duel and competition has a required number of tricks that you must perform. The trick becomes more complicated to perform as your pet learns it better, but also earns a higher potential score. In duels, you perform your routine once against a single opponent. In competitions, you must perform your routine three times, and your total score for each round is what counts.
The better your pet knows the trick, and the more accurately you enter the command during the competition, the higher your score. Each judge prefers different kinds of tricks.
Hours are from to Competitions consist of three rounds instead of dueling where you only need one round. You are playing against Sims who are just learning how to train their pets. Good Luck! To be promoted, you have to win the basic competition and become a member of the BCC. You also need 5 friends. You need 3 moves for each of the 3 rounds.
You are playing against new members of the Barkersville Companion Club. To move on to the next tournament, you need 2 body skill points, 3 charisma points, 4 creativity, 3 logic and 2 pet affinity as well as 6 friends.
You also must have won the clubs competition. Once you meet these requirements, talk to Jade to move onto the Hearts Competition. You need 5 moves for each of the 3 rounds. To move onto the next level, you need to have 3 body skill points, 6 charisma points, 6 creativity points, 5 logic points and 3 pet affinity points as well as 8 friends. Tou also need to win the Hearts competition.
You need 7 moves for each of the 3 rounds. Compete against the best animal trainers in Barkersville 4-Conductor Your body needs to be at 5 points, your charisma must be at max, creativity will need to be at 9, logic at 8 and pet affinity will need to be at 8 as well as 11 friends. You also need to win the diamonds competition. You need 8 moves for each of the 3 rounds. You are competing against the best animal trainers in the entire world! This is extremely hard to win but is necessary to finish the game.
You are competing against the stars Animal trainers from around the galaxy are here for the Joker competiton. Even harder by necessary to finish the game. Pay attention to the pet's itchiness as you use the shampoo to remove the itchy fleas.
Choose the right tools to remove fleas and other itchy irritants from the pet. If the pet's itch meter if full, Corina takes over the procedure. Press the L and R button to select the right tool to remove the fleas and other itchy things from the pet.
Press the A Button to use the tool on the highlighted square. Press the L and R button to change tools. You have one minute to great rid of as many bugs as you can. If bugs are not removed, the itchiness will go up. Use the Venom Sucker to remove itch venom before the pet gets too itchy. Venom will come from killing fleas. Venom will grow larger if it is left untreated. Use the tweezers to destroy the flea eggs before they hatch and turn into fleas.
You need to use the tweezers three times to remove the eggs. Egss will turn into fleas if left untreated. Destroy the super-fleas, and avoid the patches of irritated skin. Super-fleas require two doses of shampoo to remove. Irritated skin will randomly appear everywhere as well. If left untreated, the Super flea will explode and two pieces of venom will appear near where it was.
Fleas can grow into super fleas. Destroy the itch monster! Itch monsters need three doses of shampoo to destroy. It is near impossible for a perfect here. The other fleas earn the same amount.
Once you kill the stupid flea monster, he will spread venom all over the place so you have to mop up. Help solve the pet's problems by understanding what the pet is trying to say without running out of psychic energy, or making the pet run away.
Some pets have more than one problem to solve. Focus your "Third Eye" on the blurry Simoglyphs to reveal stars. Collect the stars to solve the pet's problem. Larger stars are worth more points. Try to avoid the pet's psychic blocks. These special Simoglyphs make you spend more psychic energy. Try to capture the stars and avoid the other Simoglyphs. Solve the pet's problem by collecting stars. Your pay is dependant on your problems solved. Your pay is 1X your score.
Solve one problem for this pet. Collect consecutive stars for bonus points. Press the A Button to reveal a hidden Simoglyph in a row. You need a body skill of 7, a charisma skill of 9, a cleaning skill of 7, a creativity skill of 9, a logic skill of 9 and a pet affinity skill of 7. Your pay is 2X your score. This pet suffers from psychic blocks. The Mind Lock and Brain Freeze symbol prevent you from switching rows for a short time. Rows switch more frequently now and are faster in changing.
Your pay is now 3X your score. This pet can cause headaches, but can also help restore some of your psychic energy. You need body, charisma, cleaning, creativity, logic and pet affinity all at level Good luck. The moving rows switch even faster now. You earn 4X your score as your pay. This pet has many problems and every unhappy thought you've ever seen. Collect the speed Simoglyph to score bonus points. You pay is based on your score and 5X to give your pay. Lets have a look on whats for sale.
All these motives are for pets. Environment is for the Sim however. Not designed for children. Pick one. Fun: 8 [7. It is open from to We being you auditory ecstasy. Complete with creaks and bedbugs. Feel the difference. No assembly required. It's there for your backside. It cooks things with fire. Now more explosion resistant! The possibilities are endless! How quaint. Your friends are just 7 digits away. These aspects can be yours too with the Social Climbing lamp.
Guaranteed to last at least as long as the bulbs. See the whole you come to life. Includes a pot. Laser beams not included. The enigma of museum-quality art can be yours. At what price beauty? High art. High style. The pinnacle of bathroom design. The most futonesque futon ever! Now with 30 percent less lead! Yeah baby, yeah Why not watch it in perfect clarity on a 44" Soma. Get one while quantities last. It even has drawers. You need a garbage bin. It's all about you.
All items are take away. It seems to be open all the time. Poor owner. Energy: 3, Hunger: 1 [7. Page 3 - Birds Mr. Need mindless chatter? You need a parrot. Makes a great sandwich. Fun: 3, Environment: 10 [7. There you can compete in the competitions when you finish the quests necessary. This guy will buy up your junk on the street. Newspaper - Read about daily events-the day after they happen. Aluminum Can - Aluminum Cans are meant to be recycled. Glass Bottle - Glass bottles shouldn't be left on the street.
Batteries - Used batteries should always be recycled. Truffle - Very lucky pets can find a Blue Truffle. Penguins - No one knows where the Ruby Penguins come from. Use your telephone or computer to buy. The computer has better options that the telephone. Environment: 1, Environment: 1, Lowers chance of thieves and ninjas. Step up your home security now. Environment: 2, Even lower chance of thieves and ninjas. Environment: 3, Very low chance of being struck by thieves and ninjas.
Always one week more advanced than anything else. Environment: 3 Services - Telephone Fireman - Extinguishes any currently burning fires. Maid - Cleans up house for a fee. Repairman - Repairs or unclog objects for a fee. Jump up, spin around three times, and land.
Jump up, flip forwards three times, and land. Jump up, flip backwards three times, and land. Assume a difficult yoga position and hold it. Must be Sitting Breathe a jet of flame. Must be in Yoga Float in mid-air. Must be Standing on 2 Change fur color as though under a strobe light. Must be in Yoga Appear transparent. Must be in Yoga Appear solid again. For example, you are cooking some food on the oven when you press cancel, there- fore, you have a cancelled meal.
You eat it and for that reason, your Sim will turn green and when you walk around, you will start vomiting. The only way to cure this is to get about 10 hours rest or more depending on what you are doing. This will sooner or later cure your disease. Your pet can get sick through digging around. When this happens, you have to go to the hospital and talk to the clerk who will get your pet fixed up at a price of simoleons and volia, your pet is back to normal.
If the answer is not in here, then E-Mail me. If it is, don't bother as I won't reply. Replace at with and dot with. E-Mail me and anyone else you want to e-mail with courtesy and respect as we are living people like you. Have a title of what you are sending so I know what is going on. If you try to send attachments, I won't open them so stick the information in the E-Mail. When the stores are full upgraded, go to the most valuable item and keep buying that item until your inventory is full.
Then, go back home and sell all the items for more money. Note: You may need more Pet Points to complete this trick. Enable the 'Pet Points' cheat until you get up to , Pet Points. Then, go to Town Square and buy a lot of items from each store. You will get upgrades on the store, but when your inventory is full go back home.
Place all the objects on the lawn and sell them to get money. Note: You cannot sell the items from the pet bakery. Enable the 'Pet Points' cheat until you get about ,00 Pet Points. Then, go to Town Square and make sure all your shops are fully upgraded.
Next, go to the Pet Emporium and buy as many Professor Chicken Feathers as you can hold in your inventory. Go outside to the park and pause the game.
Go to 'Family inventory' and put your 'Professor Chicken Feathers' out in the open and sell them all. Repeat this as many times as desired. Use the following trick to quickly increase your friendship to Place the swing on your lot. Select the swing with X then place it in your inventory.
Go to Town Square and place the swing on the lot and sit down. Call over your Sims and you will increase your friendship to as long as your Sim is in a good mood. Note: You do not have to place the garden swing back in your inventory -- it places itself. When you are creating a family, choose the cat. Use the fur color code to unlock the 'Deep Red' cat color.
Choose 'Head' then go to where you can change the shape of the snout. Find the longest snout available. Its face will now resemble a fox somewhat. Make sure the ears are as large and as fox-like as you can get them. Then, go back to the place where you can change its fur and colors. Change the 'Extra Fur' option to 2. Next, go to 'Fur Markings' and choose the first one. Change that to the narrow strip on its chest.
Make its color pure white. Go to the second choice of fur markings and make its legs all black. Finally, choose the option that makes both of the ears covered in the back with the color black. Add your choice of neckwear if desired, and you will now have a pet fox. Go to 'Body', and change 'Body Type' to '3'. Go down one and put the pointer to default, then go six places to the right.
Set 'Tail Type' to '2'. Go to 'Customize Fur', and set the fur color to black. Go to 'Fur Markings Bottom Layer'. Start at the red cross, then go one place down and three places to the right. Change the 'Ears' to '2'. The rest can be done as desired.
Select a Siberian Husky. Make it completely white. Go to the fur markings and start at the red cross. Move six places to the right and select the pattern.
Select this for the bottom layer and make sure to change it to a light brown color. Next, choose any pattern for the back. Change it to a light yellow. This is for the middle layer. For the top layer, choose the same pattern as the bottom layer.
Change this to black. Your dog should slightly resemble a wolf. You are now done with the fur. Change the body type to 4 and the fur style to 1. Go to the face options and change the muzzle to the default muzzle. If desired, you may choose your own personality. Add the optional fashion accessory. You should now have a pet wolf. As soon as your dog has a puppy and the big balloon comes down, select the basket and choose 'Rename', then name the dog.
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